Libing Zeng (曾立兵)

   

I am now working on light transport simulation problems under the supervision of Dr. Li-Yi Wei. Prior to that, I spent one year and a half on self learning in computer graphics. I got my bachelor degree in electronic information engineering from Hunan University (HNU).

I’m interested in all topics about physically based rendering. My current research mainly focus on light transport simulation, especially MLT-type rendering algorithms.

Here is my CV       
NEWS
PROJECTS (2016.11 ~ PRESENT)
  1. A Remedy for Proposal Failures in Metropolis Light Transport Advised by Dr. Li-Yi Wei. Preprint
  2. A Renderer Written from the Scratch (BART Animations with High-Frequency Textures) Advised by Dr. Li-Yi Wei. Exercises
  3. A Renderer Extended from the Book, Ray Tracing from the Ground Up Self learning Exercises
  4. A Renderer with Implementations of Various NON-TRIANGULATE Surfaces Self learning Exercises
OPEN SOURCE
WORK EXPERIENCE
  1. Guo-Yuan-Li Fruit Store, Founder, Changsha, 06/2014 – 02/2016
  2. MediaTek , Senior Software Engineer, Customer Project Leader, Shenzhen, 09/2011 – 05/2014
UNDERGRADUATE THESIS
  1. The Design and Development of Experiment Teaching Management System Advised by Dr. Shaoyuan Wang. Hunan University, Top 1% Thesis Award
AWARDS
COMPUTER SKILLS